KLayout 0.29.1 (2024-05-13 48b32733c) [master]

API reference - Class QVector4D

Notation used in Ruby API documentation

Module: QtGui

Description: Binding of QVector4D

Public constructors

new QVector4DnewConstructor QVector4D::QVector4D()
new QVector4Dnew(double xpos,
double ypos,
double zpos,
double wpos)
Constructor QVector4D::QVector4D(double xpos, double ypos, double zpos, double wpos)
new QVector4Dnew(const QPoint point)Constructor QVector4D::QVector4D(const QPoint &point)
new QVector4Dnew(const QPointF point)Constructor QVector4D::QVector4D(const QPointF &point)
new QVector4Dnew(const QVector2D vector)Constructor QVector4D::QVector4D(const QVector2D &vector)
new QVector4Dnew(const QVector2D vector,
double zpos,
double wpos)
Constructor QVector4D::QVector4D(const QVector2D &vector, double zpos, double wpos)
new QVector4Dnew(const QVector3D vector)Constructor QVector4D::QVector4D(const QVector3D &vector)
new QVector4Dnew(const QVector3D vector,
double wpos)
Constructor QVector4D::QVector4D(const QVector3D &vector, double wpos)

Public methods

[const]bool!=(const QVector4D v2)Operator bool ::operator!=(const QVector4D &v1, const QVector4D &v2)
[const]QVector4D*(double factor)Operator const QVector4D ::operator*(const QVector4D &vector, qreal factor)
[const]QVector4D*(const QVector4D v2)Operator const QVector4D ::operator*(const QVector4D &v1, const QVector4D &v2)
[const]QVector4D*(const QMatrix4x4 matrix)Operator QVector4D ::operator*(const QVector4D &vector, const QMatrix4x4 &matrix)
QVector4D*=(double factor)Method QVector4D &QVector4D::operator*=(double factor)
QVector4D*=(const QVector4D vector)Method QVector4D &QVector4D::operator*=(const QVector4D &vector)
[const]QVector4D+(const QVector4D v2)Operator const QVector4D ::operator+(const QVector4D &v1, const QVector4D &v2)
QVector4D+=(const QVector4D vector)Method QVector4D &QVector4D::operator+=(const QVector4D &vector)
[const]QVector4D-(const QVector4D v2)Operator const QVector4D ::operator-(const QVector4D &v1, const QVector4D &v2)
[const]QVector4D-Operator const QVector4D ::operator-(const QVector4D &vector)
QVector4D-=(const QVector4D vector)Method QVector4D &QVector4D::operator-=(const QVector4D &vector)
[const]QVector4D/(double divisor)Operator const QVector4D ::operator/(const QVector4D &vector, qreal divisor)
QVector4D/=(double divisor)Method QVector4D &QVector4D::operator/=(double divisor)
[const]bool==(const QVector4D v2)Operator bool ::operator==(const QVector4D &v1, const QVector4D &v2)
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
voidassign(const QVector4D other)Assigns another object to self
[const]new QVector4D ptrdupCreates a copy of self
[const]boolisNull?Method bool QVector4D::isNull()
[const]doublelengthMethod double QVector4D::length()
[const]doublelengthSquaredMethod double QVector4D::lengthSquared()
voidnormalizeMethod void QVector4D::normalize()
[const]QVector4DnormalizedMethod QVector4D QVector4D::normalized()
voidsetW(double w)Method void QVector4D::setW(double w)
voidsetX(double x)Method void QVector4D::setX(double x)
voidsetY(double y)Method void QVector4D::setY(double y)
voidsetZ(double z)Method void QVector4D::setZ(double z)
[const]QPointtoPointMethod QPoint QVector4D::toPoint()
[const]QPointFtoPointFMethod QPointF QVector4D::toPointF()
[const]QVector2DtoVector2DMethod QVector2D QVector4D::toVector2D()
[const]QVector2DtoVector2DAffineMethod QVector2D QVector4D::toVector2DAffine()
[const]QVector3DtoVector3DMethod QVector3D QVector4D::toVector3D()
[const]QVector3DtoVector3DAffineMethod QVector3D QVector4D::toVector3DAffine()
[const]doublewMethod double QVector4D::w()
voidw=(double w)Method void QVector4D::setW(double w)
[const]doublexMethod double QVector4D::x()
voidx=(double x)Method void QVector4D::setX(double x)
[const]doubleyMethod double QVector4D::y()
voidy=(double y)Method void QVector4D::setY(double y)
[const]doublezMethod double QVector4D::z()
voidz=(double z)Method void QVector4D::setZ(double z)

Public static methods and constants

doubledotProduct(const QVector4D v1,
const QVector4D v2)
Static method double QVector4D::dotProduct(const QVector4D &v1, const QVector4D &v2)

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

!=

Signature: [const] bool != (const QVector4D v2)

Description: Operator bool ::operator!=(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

*

(1) Signature: [const] QVector4D * (double factor)

Description: Operator const QVector4D ::operator*(const QVector4D &vector, qreal factor)

This is the mapping of the global operator to the instance method.

Python specific notes:
This method also implements '__rmul__'.

(2) Signature: [const] QVector4D * (const QVector4D v2)

Description: Operator const QVector4D ::operator*(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

Python specific notes:
This method also implements '__rmul__'.

(3) Signature: [const] QVector4D * (const QMatrix4x4 matrix)

Description: Operator QVector4D ::operator*(const QVector4D &vector, const QMatrix4x4 &matrix)

This is the mapping of the global operator to the instance method.

Python specific notes:
This method also implements '__rmul__'.

*=

(1) Signature: QVector4D *= (double factor)

Description: Method QVector4D &QVector4D::operator*=(double factor)

(2) Signature: QVector4D *= (const QVector4D vector)

Description: Method QVector4D &QVector4D::operator*=(const QVector4D &vector)

+

Signature: [const] QVector4D + (const QVector4D v2)

Description: Operator const QVector4D ::operator+(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

+=

Signature: QVector4D += (const QVector4D vector)

Description: Method QVector4D &QVector4D::operator+=(const QVector4D &vector)

-

(1) Signature: [const] QVector4D - (const QVector4D v2)

Description: Operator const QVector4D ::operator-(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

(2) Signature: [const] QVector4D -

Description: Operator const QVector4D ::operator-(const QVector4D &vector)

This is the mapping of the global operator to the instance method.

-=

Signature: QVector4D -= (const QVector4D vector)

Description: Method QVector4D &QVector4D::operator-=(const QVector4D &vector)

/

Signature: [const] QVector4D / (double divisor)

Description: Operator const QVector4D ::operator/(const QVector4D &vector, qreal divisor)

This is the mapping of the global operator to the instance method.

/=

Signature: QVector4D /= (double divisor)

Description: Method QVector4D &QVector4D::operator/=(double divisor)

==

Signature: [const] bool == (const QVector4D v2)

Description: Operator bool ::operator==(const QVector4D &v1, const QVector4D &v2)

This is the mapping of the global operator to the instance method.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

assign

Signature: void assign (const QVector4D other)

Description: Assigns another object to self

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

dotProduct

Signature: [static] double dotProduct (const QVector4D v1, const QVector4D v2)

Description: Static method double QVector4D::dotProduct(const QVector4D &v1, const QVector4D &v2)

This method is static and can be called without an instance.

dup

Signature: [const] new QVector4D ptr dup

Description: Creates a copy of self

Python specific notes:
This method also implements '__copy__' and '__deepcopy__'.

isNull?

Signature: [const] bool isNull?

Description: Method bool QVector4D::isNull()

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

length

Signature: [const] double length

Description: Method double QVector4D::length()

lengthSquared

Signature: [const] double lengthSquared

Description: Method double QVector4D::lengthSquared()

new

(1) Signature: [static] new QVector4D new

Description: Constructor QVector4D::QVector4D()

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(2) Signature: [static] new QVector4D new (double xpos, double ypos, double zpos, double wpos)

Description: Constructor QVector4D::QVector4D(double xpos, double ypos, double zpos, double wpos)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(3) Signature: [static] new QVector4D new (const QPoint point)

Description: Constructor QVector4D::QVector4D(const QPoint &point)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(4) Signature: [static] new QVector4D new (const QPointF point)

Description: Constructor QVector4D::QVector4D(const QPointF &point)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(5) Signature: [static] new QVector4D new (const QVector2D vector)

Description: Constructor QVector4D::QVector4D(const QVector2D &vector)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(6) Signature: [static] new QVector4D new (const QVector2D vector, double zpos, double wpos)

Description: Constructor QVector4D::QVector4D(const QVector2D &vector, double zpos, double wpos)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(7) Signature: [static] new QVector4D new (const QVector3D vector)

Description: Constructor QVector4D::QVector4D(const QVector3D &vector)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

(8) Signature: [static] new QVector4D new (const QVector3D vector, double wpos)

Description: Constructor QVector4D::QVector4D(const QVector3D &vector, double wpos)

This method creates an object of class QVector4D.

Python specific notes:
This method is the default initializer of the object.

normalize

Signature: void normalize

Description: Method void QVector4D::normalize()

normalized

Signature: [const] QVector4D normalized

Description: Method QVector4D QVector4D::normalized()

setW

Signature: void setW (double w)

Description: Method void QVector4D::setW(double w)

Python specific notes:
The object exposes a writable attribute 'w'. This is the setter.

setX

Signature: void setX (double x)

Description: Method void QVector4D::setX(double x)

Python specific notes:
The object exposes a writable attribute 'x'. This is the setter.

setY

Signature: void setY (double y)

Description: Method void QVector4D::setY(double y)

Python specific notes:
The object exposes a writable attribute 'y'. This is the setter.

setZ

Signature: void setZ (double z)

Description: Method void QVector4D::setZ(double z)

Python specific notes:
The object exposes a writable attribute 'z'. This is the setter.

toPoint

Signature: [const] QPoint toPoint

Description: Method QPoint QVector4D::toPoint()

toPointF

Signature: [const] QPointF toPointF

Description: Method QPointF QVector4D::toPointF()

toVector2D

Signature: [const] QVector2D toVector2D

Description: Method QVector2D QVector4D::toVector2D()

toVector2DAffine

Signature: [const] QVector2D toVector2DAffine

Description: Method QVector2D QVector4D::toVector2DAffine()

toVector3D

Signature: [const] QVector3D toVector3D

Description: Method QVector3D QVector4D::toVector3D()

toVector3DAffine

Signature: [const] QVector3D toVector3DAffine

Description: Method QVector3D QVector4D::toVector3DAffine()

w

Signature: [const] double w

Description: Method double QVector4D::w()

Python specific notes:
The object exposes a readable attribute 'w'. This is the getter.

w=

Signature: void w= (double w)

Description: Method void QVector4D::setW(double w)

Python specific notes:
The object exposes a writable attribute 'w'. This is the setter.

x

Signature: [const] double x

Description: Method double QVector4D::x()

Python specific notes:
The object exposes a readable attribute 'x'. This is the getter.

x=

Signature: void x= (double x)

Description: Method void QVector4D::setX(double x)

Python specific notes:
The object exposes a writable attribute 'x'. This is the setter.

y

Signature: [const] double y

Description: Method double QVector4D::y()

Python specific notes:
The object exposes a readable attribute 'y'. This is the getter.

y=

Signature: void y= (double y)

Description: Method void QVector4D::setY(double y)

Python specific notes:
The object exposes a writable attribute 'y'. This is the setter.

z

Signature: [const] double z

Description: Method double QVector4D::z()

Python specific notes:
The object exposes a readable attribute 'z'. This is the getter.

z=

Signature: void z= (double z)

Description: Method void QVector4D::setZ(double z)

Python specific notes:
The object exposes a writable attribute 'z'. This is the setter.